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DomainsVisual Arts

A visual work, from first idea to delivery.

Visual Arts in Scripveil follows a work from concept through composition and production to review and delivery, keeping its versions, references, characters and environments together.

Create and develop visual works through drawing, illustration, design, composition, characters, environments, references and visual assets.

Visual work · Harbor at DawnIllustrative
Version 3: a finished painterly illustration of a woman in an ochre coat on stone harbor steps at dawn, a lighthouse on the horizon.

Version 1

Version 2

Version 3

ReferencesCharactersEnvironmentsReviews
A visual work

A picture, and everything behind it.

In visual work, the drawing comes first. Scripveil keeps the sheets an artist works from, the turnarounds, studies, palettes, annotations, versions and review notes, together with where each piece is used across the project: the cover it becomes, the character it follows, the film costume it has to match.

Illustrative example

Vera Kess, Character design. 2 review notes. Used in 4 places.

Character design

Vera Kess

The Cartographer's Debt · the apprentice, as the cover and the film will show her

Sheet
VD-03
Version
3 · approved
Artist
Ines Marković
Reviewed
Maya Ortiz
Character turnaround of Vera Kess: front, side, back and three-quarter back views of a young woman in a long ochre coat with a leather satchel.
  1. 1Hair loose, never tied back: she has no time for it
  2. 2Strap crosses the chest; satchel rides the left hip
  3. 3Coat ends below the knee: borrowed, a size too big
  4. 4Work boots, scuffed at the toe
  5. 5Half-belt at the back only

Palette

  • Coat ochre#B5793A
  • Satchel leather#6B3F25
  • Slate trousers#5B6068
  • Shirt cream#EFE4CF
  • Brass#B8922A
  • Hair#3A2A22

Materials and texture

  • Boiled wool
  • Worn leather
  • Brass
  • Parchment

Design notes

  • She dresses for weather, not for anyone: nothing decorative except the brass.
  • The satchel is the one thing she protects. Keep it in every scene she's in.

Expression studies

Six pencil and watercolour studies of Vera's face, each a variation of a worried expression.

Worry, six takes for Chapter 14. The brow carries it; keep the mouth still.

Costume and props

Costume and prop studies: an ochre coat, brass buttons, rolled maps, a drafting compass, a small brass telescope and a large leather satchel.
  1. 1Brass buttons, matched to Ilse's instruments
  2. 2Too bulky: use the shoulder satchel from the turnaround
  3. 3Telescope shared with the film's props

Coat colour to be matched against the turnaround: ochre, not orange.

Versions

  1. DoneSketchesThree coat lengths
  2. DoneTurnaroundSatchel added from Chapter 3
  3. CurrentApproved (current)Palette agreed

Review notes

  • “Yes to the long coat. It's her mentor's; it should look it.”

    Maya Ortiz, writerDone
  • “Send the final coat colour before we dye the film copies.”

    Priya Nair, costumeIn progress

Used in, across the project

  • Visual ArtsHarbor at Dawnthe cover depicts her
  • DeliverableCharacter sheetfor the publisher
  • FilmWardrobe · Scene 22costume matches the coat
  • WritingChapter 3the description it follows

Worked on by

  • Ines MarkovićIllustrator
  • Maya OrtizWriter, reviewing
  • Priya NairCostume, film
An illustration, drawn for this page, of a visual-development board in Scripveil: the artwork, its studies, palette, versions and reviews, and where it is used across the project. The project and its people are fictional, the artwork was made with an AI image tool, and this is not a screenshot of the application.
Stage by stage

What a visual project brings forward, stage by stage.

Concept and development lean on references, characters and environments. Composition and production turn to visual objects, versions and assets. Review and delivery turn to reviews, deliverables and exports.

Visual Arts workflowIllustrative

Select a stage

In focus now Still in the project
  • Visual Objects
  • Assets
  • Versions
  • Tasks
  • Characters
  • Environments
  • References
  • Reviews
  • Milestones
  • Deliverables
  • Exports

In Production, a Visual Arts project brings forward Assets, Versions, Tasks, Visual Objects. Everything else stays in the project, just out of the way.

Finalization and delivery

Finishing means knowing what is being delivered.

A visual project ends in deliverables: the specific works someone is waiting for. Each is tracked through its reviews to finalization, and prepared as an export for where it is going.

Illustrative
01 · Deliverable

Cover illustration

Harbor at Dawn, final version

Reviewed, finalized, then exported
02 · Deliverable

Character sheet

Vera Kess, front, profile and three-quarter

Reviewed, finalized, then exported
03 · Deliverable

Environment set

Harbor Steps, morning and dusk

Reviewed, finalized, then exported
Visual Arts

Bring a visual project to Scripveil.

Keep every version, reference and deliverable together.